To create your free account, please enter your email address and password below. Please ensure your email is correct as you will recieve a validation email before you can login.

Email:
Nickname:
Password:
Confirm Password:
Weekly newsletter:
Daily newsletter:

To log in to your account, please enter your email address and password below:

Email:
Password:
Forgot your password?

To reset your password, please enter your email address below and we will send you a link to reset it.

Email:
Submitted by Jon Wilcox on October 17 2006 - 14:46

Atari and Obsidian confirms that the RPG follow-up to the 2002 title has gone gold...

In a joint statement, Obsidian Entertainment and Atari have announced that Neverwinter Nights 2 has gone gold ahead of its release in North America on October 31st and Europe on November 3rd.

Besides the Single-Player Campaign, the Neverwinter community will also be able to get their teeth stuck into the new toolset for the sequel, allowing them to create their own quests and gameworlds.

"Neverwinter Nights 2 has been an incredible journey to produce. We aimed from the beginning to develop a true sequel to Bioware's original Neverwinter Nights in order to continue its legacy of satisfying not only the RPG players, but the huge modding community," said Feargus Urquhart, Obsidian Entertainment's CEO. "Now that Neverwinter Nights 2 has gone gold, I feel we are able to say that we've done just that."

We'll have more news shortly...

If you wish to link to this article, here's a permalink to this page:

TVG Store - Finding you the cheapest price for:

NeverWinter Nights 2

Comment

Sign Up and Post with a Profile

Join TVG for a free account, or sign in if you are already a member. You can still post anonymously.

Respect Other Members

Please respect other users, post wisely and avoid flaming... Terms & Conditions

 

User avatar
By: Anonymous

Added:Tue 10th Apr 2007 16:14, Post No: 5

Score: 0

Actually I liked Neverwinter Nights 2, I have played Baulders gate 1 and 2, Icewind Dale, Pool of Radiance, Neverwinter Nights and all of the expansions, Starwars KOTOR 1 and 2. But the thing I liked about Neverwinter Nights 2 is how you get to have your own castle, have your own town built, but yet it still keeps the RPG tradition. The creatures look a 100% better. Terrain is a lot sharper giving everything a more realistic view. Its also cool how you can set up what faction you serve. I overall think they did a great job and deserve some respect for doing it.


User avatar
By: Anonymous

Added:Thu 25th Jan 2007 11:26, Post No: 4

Score: 0

Hi!Q Great site!


User avatar
By: Anonymous

Added:Tue 31st Oct 2006 03:00, Post No: 3

Score: 0

ghey


User avatar
By: Anonymous

Added:Tue 31st Oct 2006 02:47, Post No: 2

Score: 0

Who the hell would actually play D&D Online after having NWN2¿


User avatar
By: Anonymous

Added:Tue 24th Oct 2006 22:03, Post No: 1

Score: 0

I will reserve my skeptical judgement until I can see info on game content. It is a shame they didn't strive for more compatibility. The modding world connected to NWN1 is going to so devestated. I will wait for feedback from them, whether or not NWN2 will work with PRC and CEP will play a major decision on my purchase. How many tilesets, monsters, spells, classes, etc. . .