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Neverwinter Nights 2 Slips News
End of October now for Obsidian's long-awaited RPG sequel...
By Chris LeytonPosted: 18/07/2006
Neverwinter Nights fans have a little longer to wait in anticipation of the forthcoming sequel, with confirmation that the game has slipped by a month to the end of October.
In an official statement, Atari claimed:
"Given the sheer size and scope of Neverwinter Nights 2 and its 50 to 60-hour single player campaign, it was decided to move the global release date of Neverwinter Nights 2 out a month to late October."
"This extra time is invaluable as it allows fine tuning and polishing of both the single and multiplayer experiences to ultimately deliver a game that exceeds the tremendous expectations of the Neverwinter Nights fanbase."
Look out for more on Neverwinter Nights 2 soon.
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Added:Tue 10th Apr 2007 16:14, Post No: 5
Actually I liked Neverwinter Nights 2, I have played Baulders gate 1 and 2, Icewind Dale, Pool of Radiance, Neverwinter Nights and all of the expansions, Starwars KOTOR 1 and 2. But the thing I liked about Neverwinter Nights 2 is how you get to have your own castle, have your own town built, but yet it still keeps the RPG tradition. The creatures look a 100% better. Terrain is a lot sharper giving everything a more realistic view. Its also cool how you can set up what faction you serve. I overall think they did a great job and deserve some respect for doing it.
Added:Thu 25th Jan 2007 11:26, Post No: 4
Hi!Q Great site!
Added:Tue 31st Oct 2006 03:00, Post No: 3
ghey
Added:Tue 31st Oct 2006 02:47, Post No: 2
Who the hell would actually play D&D Online after having NWN2¿
Added:Tue 24th Oct 2006 22:03, Post No: 1
I will reserve my skeptical judgement until I can see info on game content. It is a shame they didn't strive for more compatibility. The modding world connected to NWN1 is going to so devestated. I will wait for feedback from them, whether or not NWN2 will work with PRC and CEP will play a major decision on my purchase. How many tilesets, monsters, spells, classes, etc. . .