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Submitted by Chris Leyton on March 8 2009 - 13:51

TVG takes a look back at the week's biggest headlines and what we've been playing...

Friday Sunday Downtime is here, only two days late.  All we can offer is apologies and the fact that Street Fighter IV is just a little too good...

Nevertheless, SFIV is obviously last week's news, apart from the fact it found itself bumped off the top slot by Killzone 2 and Halo Wars.  Make sure to buy it if you haven't it's utterly brilliant - or perhaps enter TVG's Game of the Month competition to stand a chance of winning the Special Edition.

But seriously back on track.  This week we took a first look at Need for Speed: Shift.  Before you cynically scoff at 'just another Need for Speed', remember that EA is taking something of a gamble with this one, toying with the format of one of its biggest earners by bringing in Slightly Mad Games to develop.  Slightly Mad Games is perhaps not a studio with instant familiarity, but previous credits on hardcore racers such as GTR2 and GT Legends should give an indication of where this title is heading.

Elsewhere this week's releases were dominated by the release of Wii Play: Mario Power Tennis... no seriously who am I trying to kid, this week was all about the return of Total War.  Setting sail to the New World with the premise of a new 18th century setting, advances to the turn-based gameplay, and the inclusion of proper naval battles, we found Empire: Total War to be a tactical masterpiece, even if the naval battles weren't particularly great.

Joining Empire: Total War and the re-release of a five-year old GameCube title, sorry I mean the Wii-enhanced version of Mario Power Tennis (we never received a copy, so we can't be too harsh), the return of the Tom Clancy brand with H.A.W.X entertained us enough to drag out our aviators and enjoy a bit of man-on-man volleyball.

With DLC rapidly becoming a serious avenue for increasingly elaborate expansion packs and wider profit margins, Rockstar is leading the charge of the digital download revolution.  Following fast on the heels of GTA IV's Lost & Damned, we recently took a look at the South Central pack arriving soon for Midnight Club: Los Angeles.

Although it was a relatively quiet time on the headlines a couple of snippets made for interesting news.  Continuing the recent wake of PSP news, rumours surrounding the return of Kratos gave extra weight to the challenge issued by David Perry to deny the rising rumours of the PSP2.  An apparent leak of details allegedly breaking the silence of Infinity Ward's return with Modern Warfare 2 looked far too good to be true... Infinity Ward later confirmed you shouldn't believe everything you read on the internet. 

In addition, a couple of impending sequels gained teaser websites - Bioshock 2 undoubtedly showing Army of Two 2 exactly how it should be done.  Elsewhere, Ubisoft's disaster title, I Am Alive, showed its troubles with confirmation that the little heard of title has switched hands from Darkworks to Ubisoft Shanghai.  Read into that whatever you will, but I'm pretty sure it's not usually a good sign.  With the release of Resident Evil 5 timely slotted for next week's Friday the 13th (look out for the review tomorrow), Capcom's head-honcho Keiji Inafune's love of the Xbox 360 became apparent in an interview with the man behind MegaMan, Dead Rising and Capcom's recent overseas success.

Finally, we're introducing a new bit to TVG's Friday Downtime, where we trawl through the bile and hatred to reward one reader's opinion as standing out beyond all others.

TVG's Comment of the Week

Goes to...  Anonymous (March 5th) who rightfully pointed out to Evil Genius fans desperate for a sequel and hoping that rumours of Rebellion acquiring the IP are true:

"I sincerely doubt there will ever be an Evil Genius 2, since the first one didn't sell particularly well and the developers have long since gone under.</p>

Even if Rebellion did develop a sequel as suggested in post #50, they don't exactly have the best record of late (Shellshock 2, anyone?)."


Can't really argue against that evidence.

Until next week.

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User avatar
By: Anonymous

Added:Mon 26th Jul 2010 00:30, Post No: 93

what and forza is lol


User avatar
By: Anonymous

Added:Sun 25th Jul 2010 21:48, Post No: 92

worst simulator eva


User avatar
By: Anonymous

Added:Mon 08th Feb 2010 18:49, Post No: 91

That's madness! ProStreet is nowhere near Shift's awesomeness.


User avatar
By: Anonymous

Added:Sun 07th Feb 2010 09:16, Post No: 90

nfs shift shift is [#@!?] graphics are good but im only playin it 3 days already prostreet way better


User avatar
By: Anonymous

Added:Thu 28th Jan 2010 12:07, Post No: 89

i just love lamborghini


User avatar
By: Anonymous

Added:Sun 06th Dec 2009 20:34, Post No: 88

my right analog stick won't work when i try to apply vinlys on nfs:shift for the xbox360. when i try to use the camera view anyway...it works fine when i use it for anythin else same when i try to use RT AND LT


User avatar
By: Anonymous

Added:Sat 07th Nov 2009 10:22, Post No: 87

2000 Honda S2000

you kidding me? man i love this car,a allways had it on underground 1 :)


User avatar
By: Anonymous

Added:Mon 02nd Nov 2009 18:12, Post No: 86

I just wish the damage would work...I plow straight into other cars to move them outta my way...no disadvantages doing this.


User avatar
By: Anonymous

Added:Mon 02nd Nov 2009 17:31, Post No: 85

I hate that when you drive the Buggati the spoiler doesn't activate.


User avatar
By: Anonymous

Added:Mon 26th Oct 2009 03:16, Post No: 84

I love the NFS games but im rly pissed that they again failed to put the ZR1 corvette in the game. come on i rly want to drive it.


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