To create your free account, please enter your email address and password below. Please ensure your email is correct as you will recieve a validation email before you can login.

Email:
Nickname:
Password:
Confirm Password:
Weekly newsletter:
Daily newsletter:

To log in to your account, please enter your email address and password below:

Email:
Password:
Forgot your password?

To reset your password, please enter your email address below and we will send you a link to reset it.

Email:
Submitted by Chris Leyton on September 16 2005 - 13:04

Snake returns as Kojima-san looks to the "inner qualities" to usher in the next-generation of Metal Gear Solid...

Without doubt Hideo Kojimaâ??s Metal Gear Solid has once again stolen a show; Metal Gear Solid 4 ushers in a new dimension for the series on the Playstation3, however Kojima-san isnâ??t happy to rest on the typical visual upgrades weâ??ve come to expect.

â??Realismâ? is one element Kojima-san wants to detach himself from, claiming that such a feature within videogames refers to photo-realistic images and is reality from an external perspective, not taking into consideration the inner aspect â?“ yes Snake has found a softer side it seems for gaining the emotions of players.

Kojima-san talked at lengths what this means to a videogame, painting a picture that describes the soulless state of current videogames; buildings similar to those found on a movie set with pictures pasted onto the surface of a polygon model, characters devoid of living signs such as inner-flesh, blood or most significantly hearts.

With the Playstation3 Hideo Kojima and his team at Kojima Productions aims to change this, tasked with the purpose of creating these â??inner qualitiesâ?. Kojima-san moved on to talk about what these means; an object breaking with sound determined on the weight and hardness of the object, exposing the contents that were hidden within; a character that sustains injury would not only experience physical change, but accompanied with an emotional, sensory and spiritual change.

When Kojima-san first talked about taking cuttings from a tree and planting them to watch new ones grow, we thought he was slightly barking; it looks like the joke was on us however as he talks about wind making gradual shifts in the configuration of sand, and trees burned to the ground releasing seeds for new ones to sprout from the earth and grow. The â??inner aspectâ? is something that remains largely unseen to the player, only becoming evident through time and the will of the player; itâ??s this concept that Kojima-san believes will lead to a revolutionary change in videogames, moving away from â??realityâ? to â??naturalâ?.

Kojima-san moved on to talk about the setting behind Metal Gear Solid 4, a time far beyond where MGS ends and MGS2 picks up. In MGS and MGS2 players snuck into buildings, in MGS3 players tackled the natural landscape of the 1960s; what follows with MGS4 is an entirely new concept, which promises that the harshest infiltration missions will be need to be performed in completely new situations. MGS4 promises an all-star cast with shocking scenarios as Kojima-san suggests that the secret behind winning the warfare of the next-gen is not found in any place but rather in â??senseâ?.

If you wish to link to this article, here's a permalink to this page:

TVG Store - Finding you the cheapest price for:

Metal Gear Solid 4: Guns of the Patriots

Comment

Sign Up and Post with a Profile

Join TVG for a free account, or sign in if you are already a member. You can still post anonymously.

Respect Other Members

Please respect other users, post wisely and avoid flaming... Terms & Conditions

 

Pages:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • >>
  • Next
User avatar
By: Anonymous

Added:Tue 17th Nov 2009 12:14, Post No: 203

Score: -1

the game rules


User avatar
By: Anonymous

Added:Tue 17th Nov 2009 12:12, Post No: 202

Score: -1

the game rules!!!!


User avatar
By: Anonymous

Added:Thu 01st Oct 2009 20:47, Post No: 201

Score: 0

i lost my account on mgo

how do i get back on mgo

 


User avatar
By: Anonymous

Added:Thu 01st Oct 2009 20:46, Post No: 200

Score: -1

htrrttusaffffffffff


User avatar
By: Anonymous

Added:Tue 29th Sep 2009 13:28, Post No: 199

Score: 0

this score of 8/10 is so nonsense. Care to explain why 8/10 while the avarage breakdown score says it's 9 ?


User avatar
By: Anonymous

Added:Mon 21st Sep 2009 03:13, Post No: 198

Score: 0

unlessssssss its DD/MM/YYYY and not MM/DD/YYYY. then you guys are wonderful!


User avatar
By: Anonymous

Added:Mon 21st Sep 2009 03:10, Post No: 197

Score: 0

uhmmmm 12/06 flipped is not may 6 like you say it is. its actually december 6. your a [#@!?]. i cant believe this [#@!?] got published on the internet, shows how much of a bad site this is. btw, you guys blow.


User avatar
By: Anonymous

Added:Wed 29th Apr 2009 21:07, Post No: 196

Score: 0

what is the point of arguing they should just put mgs 4 on xbox then there will be no more f**cking moning


User avatar
By: Anonymous

Added:Sat 25th Apr 2009 21:00, Post No: 195

Score: 0

As much as I'd like to play this on the Xbox 360 I won't put too much trust in these until I see an official announcement. Even still, judging by what he said in the article, they could simply put it on the PC.

 

People that are saying he would not put it on the Xbox should realize that Metal Gear Solid 2 was on the Xbox. I wouldn't rule it out completely. Metal Gear Solid and Metal Gear Solid 2 were both on the PC however.


By: SegaBoy

Added:Wed 01st Apr 2009 15:49, Post No: 194

Score: 0

Forget the fact it's an April Fool's prank - that vid is awesome and I'd like a Campbell expansion pack right now.


Pages:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • >>
  • Next