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Voice commands will select dialogue choices in the BioWare's hotly anticipated RPG...
BioWare's CEO, Dr. Ray Muzyka has announced that Mass Effect 3 will be Kinect compatible when it launches at the start of next year.
At a demonstration during Microsoft's E3 press conference, Muzyka demonstrated how Kinect's voice-activation feature could be used to select dialogue in Mass Effect 3 and make squad commands during combat.
Update: EA also announced a March 6th 2012 worldwide release date for Mass Effect 3.
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Added:Fri 28th Oct 2011 12:07, Post No: 10
i can't see what the problem is from what Bioware have been saying they opened up a brand new studio just to build the Multiplayer mode, clearly done so the devs working on the single player mode can focus on the single player mode without the distraction. Have a bit of faith it might be worth it
Added:Fri 28th Oct 2011 11:46, Post No: 9
@Post 8: Thanks for the corrections - I've ammended the article. Got mixed up with Firefly on Reavers - typo on Drell.
Added:Fri 28th Oct 2011 11:14, Post No: 8
Haha... I'm pretty sure that they're called "Reapers" and not "Reavers"
Also "Drell" not "Droll"
Added:Fri 08th Apr 2011 12:49, Post No: 7
I dunno. I always used to wish Ocarine of Time had a multiplayer mode.
Added:Tue 08th Jun 2010 03:16, Post No: 6
i agree to most of the comments here
mp will ruin this franchise and only pure shooters should have
i mean the cod series would be terrible without any mp but to add it to a great sp experience is a stupid thing to do
most hardcore ME players prob wont buy this if mp was in it, i for one wont if it ends up with mp
Added:Tue 01st Jun 2010 17:35, Post No: 5
Have you ever checked the lobbies of a mediocre multiplayer game a few months after its release? They're usually completely dead.
If a developer isn't going to make multiplayer the focus, then it seems like it's just a waste of resources to tack-on a bland multiplayer experience.
Exactly how deep can multiplayer modes go for an RPG series that's so strongly focussed on story? Not deep enough for my liking...
Added:Tue 01st Jun 2010 17:19, Post No: 4
@gfh-77 - Using CoD as an example saying that it adds a more lasting appeal is like saying would you like WoW without multiplayer. That's basically all the CoD games are. The single player on them is just a generic run and gun game (I mean, 7 hours end-to-end on MW2 on Veteran is just pathetic as a single player game).
It's not about lasting appeal. That's what DLC is for. No, adding multiplayer to everything wouldn't add lasting appeal. You needa realize that it's a rarity for a game to have a good single player and multiplayer. One of the modes ends up being completely half-assed. So, on a game like Mass Effect (my favorite video game series to date), I'd rather see the money they were going to use to do this multiplayer being put in to something to improve the single player than put some random multiplayer mode on to the game that just drags it all down.
And one last word on 'lasting appeal' - I've played both ME games through at least 3 times and I've bought every single piece of DLC for ME2 that's been released. I've never once wished for multiplayer to make me keep playing it.
As for paying for live, I didn't say multiplayer shouldn't be in some games; I'm saying don't include it in every single game for reason, rather than tack it on and it be complete crap.
Added:Tue 01st Jun 2010 14:08, Post No: 3
I think it's pretty sad when great single-player games have to jump on the bandwagon - purely for the sake of it.
There's no doubt multiplayer is a money thing for the publishers; it's the easiest wayto keep churning out DLC and keep gamers attached to the product.
That said - if it's done well I'm not going to complain.
Added:Tue 01st Jun 2010 13:30, Post No: 2
if multiplayer realy ruins games then would you just love to see call of duty not include a multiplayer mode, no offence but multiplayer just adds more lasting appeal to any game (how many people would love to see a multiplayer mode on just cause 2).
all thats needed is to use a few more disks (if more space is required then make use of it especially on the 360) as for bioshock 2 not having multiplayer might have been worse (once completed youll have nothing left to do thats why multiplayer is included in more games) besides whats the point in paying for xbox live if you dont want multiplayer included in certain games.
Added:Tue 01st Jun 2010 12:50, Post No: 1
FFS, where do devs feel the need to include multiplayer on every single game? Bioshock 2 would have been way better if it had stayed single player, and now BioWare are feeling the need to ruin the best franchise/game universe there has been in the past decade! Just keep things single player, they sold fantastically, both critics and players LOVED them... why change that for some tacked on bullsh*t multiplayer mode?