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BioWare reveals some of the finer details behind its Mass Effect character import feature...
If you hadn't already heard, Mass Effect 2 (which releases Stateside tomorrow and in the UK on Friday) will include a character import feature that allows players to transfer the character and actions from their original Mass Effect game over into the storyline of the upcoming sequel.
"There were times in Mass Effect 1 where you had to make tough decisions, and those tough decisions are actually reflected in Mass Effect 2," BioWare's CEO, Ray Muzyka explained on Major Nelson's latest Podcast. "The intent, of course, is to have that over the entire trilogy - whoever's alive and dead, and what you've done with the council and everything else is reflected in the game."
BioWare has been promoting this feature since the first game's release in 2007, but now Muzyka has revealed that some of the decisions which players made in the first game may not have apparent effects on the storyline until the events of Mass Effect 3.
"Some of the decisions you saw in Mass Effect 1, you might not see reflected in Mass Effect 2 and you're saying, 'I got those guys. They didn't actually reflect the choices I made in the second game,' but wait until the third game and you might see some surprises," he said. "So, if you import your saves along the way and you have a continuity of experience going back to the first one, then we're going to try and reward the players that do that - it's going to be very cool."
Greg Zeschuk, BioWare's Vice-President, added: "The system of storing the information is flexible enough to see what really resonates in Mass Effect 2, for example, and see what we want to reflect in Mass Effect 3 but, like Ray says, the key story beats have already been decided along the entire series right from the beginning and what we do with each game is fill in the blanks between those. We can pick and choose among the decisions as to how we want to do that."
Stay tuned for our review of Mass Effect 2 tomorrow...
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Added:Sun 22nd Aug 2010 17:54, Post No: 21
because every time someone made a comment regarding multiplat games they always insist the ps3 is the inferiour version for example burnout paradise looks better on ps3 but 360 fanboys insist the 360 version looks better, the same will be for mass effect 2, even the link segaboy posted was to a typical fanboy photoshopped image (look on eurogamer theres a video with both games running side by side, if you can see any of the so called horrable textures on the ps3 youve clearly either need your eyes testing or your seeing it in fanboy vision.
as for some comment's ive seen else where, some people are convinced the first mass effect game is exclusivly only on 360 (microsoft published the 360 version, EA published the "improved" PC version) yeah the PC version is EA not microsoft.
the whole debate about not playing the first game is just typical of a 360 fanboy (not realising you cant play FF7,8 or 9 and soon FF14 on the 360 but they think they can say the same for ME1) it works both ways, and a complete idiot on youtube goes by the name GeneralMLD just shows exactly how lame a 360 fanboy will go.
and alwayslost01 Why are you quick to defend the 360, do you think the ps3 or the wii or even the pc are inferiour to the 360, maybe some people dont like my opinion maybe cause im actually right and everyone has jumped on the old "cause my console has sold more it's better" argument (forgetting the 360 is/was the most unreliable console this gen, forgetting thats why more 360's have been sold due to consoles becomming out of warrenty "the first year of 360 there was only a 1 year warrenty"resulting in people buying a new 360 when there old 1 broke).
Added:Thu 19th Aug 2010 17:27, Post No: 20
Why are you so quick to brand everyone a '360 fanboy' every time they disagree with your opinion? Looking back over your (what I assume were your posts... it's hard to tell with no username) posts, you seem to think only the 360 has fanboys. It happens both ways, it's the way things are.
Added:Thu 19th Aug 2010 14:07, Post No: 19
ive just watched a comparison video from eurogamer on youtube showing the ps3/360 versions running side by side and to be completly honest i diddnt see any of the texture issues that the link you posted showed (i still think those comparison screen grabs were photoshop mods) there was no issues like that and agian the link site you provided was at least 90% 360 fanboy orientated as you can clearly tell by the comments made and the initial screen grab posted.
Added:Thu 19th Aug 2010 13:16, Post No: 18
There's a post from a 2K rep that admitted the visual issues weren't up to scratch, but they said these were from the demo - not sure, but perhaps they tidied it all up for the final release.
Added:Thu 19th Aug 2010 12:51, Post No: 17
lol sorry segaboy ever heard of a program called photoshop, maybe the retar**d 360 fanboy who created this laughable image comparison only an idiot or a fanoby would think its real.
Added:Thu 19th Aug 2010 12:47, Post No: 16
lol what you thought and what they acutally did are 2 very different things (im detecting yet more 360 fanboyism)
Added:Thu 19th Aug 2010 12:44, Post No: 15
I always thought the original Bioshock looked worse on PS3:
http://www.giantbomb.com/bioshock/61-17280/oh-snap/35-17644/#27Added:Thu 19th Aug 2010 11:53, Post No: 14
i just hope with this port bioware and EA do exactly what they did with bishock and improve the graphics (the gameplay from what i remember needs little improvement as its good enough already) but with nearly a year since ME2 release i would hope this isnt just a quick port with a few added extras.
Added:Thu 19th Aug 2010 11:52, Post No: 13
alwayslost you do have a good point about exclusives no longer being "exclusives" however if there were no exclusives there woulld be little need to own 1 or the other console if this was a reality id still have the ps3 as the 360 doesnt have a blu-ray player built in nore is it as feature rich as the ps3 and should this suddenly come down the the typical fanboy driven "and completly retar**d graphics argument" id still choose the ps3 as most of its graphics performance hasnt been tapped into yet where as its gameplay is where most fanobys dont even look, most of the time it's all about graphics and no focus on gameplay most game development on the ps3 focuses mainly on gameplay and then graphics (whats the point in a fantastic looking grafic game with little or no gameplay).
Added:Thu 19th Aug 2010 11:51, Post No: 12
well my comment was clearly aimed at the retar**d fanboys, mainly of the 360 kind as they always waffle on about taking exclusives from the ps3 like its such a big deal, for the ps3 to take 360 exclusives just shuts these retar**d idiots up thinking that there purchase will be unbeatable (purchase of a console doesnt include share's in that console manufacture's company) so why do 360 fanboys keep bringing up sales of the new 360 "s" it may have sold more than the ps3 slim but then again the ps3 is and has allways been more reliable than the 360 and no supprise the 360 "s" is selling so well as its mile's more reliable than the old 360 most adoptors of the new 360 "s" are existing 360 owners so the actual number of new XBL subscribers hasnt realy changed.