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IO Interactive admits that the feedback it received on the original Kane & Lynch "hurt our self-esteem"...
Danish developer, IO Interactive has admitted to TVG that it was "hurt" by some of the feedback it received from the original Kane & Lynch, although the studio appears to be coming out fighting in the series sequel, Kane & Lynch 2: Dog Days.
During a recent first look at the sequel (read our impressions through here), we were impressed by a marked improvement in the destructible environments and gunplay in Kane & Lynch 2, which is a point that we put to the game's Producer, Mads Prahm.
"We got a lot of comments on that in the first Kane & Lynch game and that was really a blow to the studio; it was a blow to our self-esteem," he said.
"Things like the cover system and the gunplay are things that we were criticised for in the first game. That's something we've worked a lot with," Prahm continued. "We've tried to make the weapons very different but also work with what people expect from the accuracy of a weapon, camera shake, recoil, and all of those things. It's a lot of different factors that play together to give you a good feeling of a weapon and that's something we've spent a lot of time on."
We also asked Prahm about the AI, which was a touch lacklustre in the 2007 original but appears to have come a long way in Dog Days:
"That was one of the things that got criticised in the first game and I think that we at IO feel that we're actually quite good at doing AI, so again that hurt our self-esteem quite a bit, so we really wanted to get back at this and do aggressive, combat AI. Not the Hitman, smart, stealth AI but aggressive flanking AI and I think we've really achieved that."
If our initial impressions are anything to go by, then we think they might just be right. Stay tuned for our full Q&A with Mads Prahm, which is scheduled to go live on TVG early next week.
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Added:Mon 30th Aug 2010 10:32, Post No: 11
Yeah, our 'cheapest price' article could only account for retailer prices at the time of writing. These prices will of course change over time.
To find out the latest cheapest prices, click on the 'Game Store' tab located at the top of this webpage.
Thanks...
Added:Sun 29th Aug 2010 16:27, Post No: 10
hmv is £24.99 limited edition. i think that is cheaper ^^
Added:Fri 20th Aug 2010 04:05, Post No: 9
This comment has been removed by a moderator.
Added:Fri 13th Aug 2010 04:54, Post No: 8
Worst game i have ever come across , they have made a very big and expensive mistake and an experiment badly gone wrong like Frankenstein , thinking they would create a human actually turned out to be a Monster , same with this Game , they thought they would create a Master Piece actually created%uFEFF a Bag of [#@!?] , Graphics terrible , Game Play even Worse , Multiplayer Poor , I hope they stop the launch and Bring back Dead Men Format. Dog days is actually now more popular than ever before due to the Kane and Lynch 2 Demo
Added:Thu 11th Feb 2010 19:44, Post No: 7
Added:Mon 18th Jan 2010 10:01, Post No: 6
I've corrected the article appropriately. Thanks again for pointing it out.
Added:Mon 18th Jan 2010 09:59, Post No: 5
You're absolutely right. I had mistaken Shanghai's weather with Singapore. My apologies about that.
I didn't say that it was one of the most densely populated cities in the world though. All I said was that it is densely populated and, witha population of over 20 million, it is quite a populated city in my defence.
Added:Mon 18th Jan 2010 01:36, Post No: 4
Shanghai one of the most densely populated places in the world? Small range of recorded temperatures? Are you sure you're not confusing Shanghai with Singapore? They are completely different... not even the same country.
Added:Sat 16th Jan 2010 15:23, Post No: 3
IO Interactive are a class act as far as I'm concerned.
Added:Fri 15th Jan 2010 22:21, Post No: 2
Personally, I didn't think Kane and Lynch was either horrible or spectacular. It was simply forgettable. I was mostly pissed off having to watch the unskippable cut-scenes over and over. In any case, I'm always very happy with a company when it listens to criticisms and tries to improve a product, rather than a company blaming the audience for poor reception and either never trying again or continuing to do the same thing. I will play Kane and Lynch 2.