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Ubisoft announces a broad fiscal release period for the first-person action title...
During a quarterly sales report, Ubisoft has revealed that it has pushed the release of 'I Am Alive' into the 2009/10 fiscal year, which begins in April. News of the delay comes just a few days after Ubisoft added the title to the current fiscal release schedule, which ends on March 31st.
The first-person action title, which has remained behind the curtains since the publisher first revealed the game with a CGI trailer last year, is currently in development at Darkworks. The French studio previously worked with Ubisoft on the 2005 survival-horror, Cold Fear. Ubisoft Montreal is working on a port of I Am Alive for the PC.
So, why the delay?
Ubisoft's report bluntly states that I Am Alive “will require more development time”; the publisher certainly isn't pulling punches there.
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Added:Tue 01st Jun 2010 20:55, Post No: 5
this sucks :?(
Added:Mon 09th Mar 2009 10:28, Post No: 4
This doesn't bode particularly well - can anyone tell me the last game which switched developers mid-way through that didn't turn out fairly poor?
I also like the way they call it a 'mutual decision'. Yeah, like Darkworks were really complicit in this decision...
Added:Tue 02nd Oct 2007 15:55, Post No: 3
ALIVE IS GOING TO BE ONE HELL OF A GAME. I THINK ALIVE IS GOING TO BE THE SAME AS SOS: THE FINAL ESCAPE I LOVE EARTHQUAKE GAMES
Added:Tue 02nd Oct 2007 15:50, Post No: 2
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Added:Sun 24th Sep 2006 14:02, Post No: 1
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