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TVG.TripleTap: Tease News

David Cage talks about his work at Quantic Dream as part of the new 'TVG.TripleTap' feature series...

By Gwynne Dixon
Posted: 09/01/2008
Heavy Rain

Quantic Dream head honcho, David Cage, has spoken to TVG as part of a new feature series called TVG.TripleTap. He spoke at length about his writing and directing responsibilities at the Quantic Dream studio (of which he is also the CEO and Founder).

The interview is all part of TVG's new TripleTap feature series, the first article of which will go live next Wednesday the 16th January. The first feature in the series will focus on the 'Art of Storytelling' in videogames, including opinions on the matter from Rob Yescombe, Rhianna Pratchett and David Cage himself. All three have been involved in either games writing or directing on titles such as Haze, Heavenly Sword and Fahrenheit respectively.

During the interview with Cage, he let TVG in on some golden nuggets of information about the studio's current title under development, Heavy Rain. We were also lucky enough to receive a couple of exclusive screenshots of the game's "real-time virtual actors".

The two Heavy Rain screens show, up close and personal, the astounding visual detail that Quantic Dream has been able to give the game's characters. Cage spoke about what is required to create such lifelike facial characteristics in their animations:

"Today, everything is visual, so yes, the hardware helps a lot to reach the visual quality that becomes necessary. Virtual actors, especially, are for me the most important part. I see them as the vectors of emotion; I need them to be as believable as possible in their acting performance and emotional response. Quantic Dream has massively invested over the past ten years in this aspect by acquiring a Motion Capture system internally and working very hard on facial animation and advanced rendering systems in particular."

Cage also remarked on his different experiences in developing Fahrenheit and his current project, Heavy Rain: "Multi-layered plotlines are a pure nightmare to write. The writing of Fahrenheit has been incredibly difficult and painful for me, as I was writing a new format in its most complex dimension. My current project has been easier to write, which was a relief, as it means I start to have a better understanding of this specific form of interactive writing."

Unfortunately, Cage wouldn't go into details about Quantic Dream's enigmatic title for the PlayStation 3, saying only that gamers should "Expect to be surprised."

Keep your eye on TVG next week for the first in a line of new TVG.TripleTap features, which take an in-depth look at the important topics from the people that matter. "The Art of Storytelling" will feature commentary from Quantic Dream's David Cage, Free Radical Designs' Rob Yescombe and Rhianna Pratchett.

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By: freeradical

Added:Wed 27th May 2009 18:11, Post No: 21

There are great things about Fahrenheit but it also doesn't go far enough with those ideas at times. This is what I am hoping Quantic Dream will expand on for Heavy Rain, so that's it's everything Fahrenheit could've been.

By: SegaBoy

Added:Wed 27th May 2009 17:20, Post No: 20

You better not be dissing Fahrenheit!!!

By: freeradical

Added:Wed 27th May 2009 14:52, Post No: 19

Nope, and the gameplay is looking less revolutionary and more like Fahrenheit. That's not neccesarily a bad thing but I was hoping for more.

By: SegaBoy

Added:Wed 27th May 2009 10:10, Post No: 18

Am I the only one who thinks the visuals have been downgraded in the latest screens?

By: freeradical

Added:Tue 26th May 2009 17:38, Post No: 17

Yes, not sure about the last one. I guess we all knew the delay was coming. 2009 seemed a bit too good to be true.

User avatar By: Anonymous

Added:Tue 26th May 2009 13:41, Post No: 16

I am happy because  

A) Hopefully this will mean it will be a better game

B) I won't have to buy a PS3 yet (I'm broke)

C) The game will let you have sex with a panda bear, a fat chick and a lady-man at the same time...!

By: Glyndwr

Added:Tue 26th May 2009 13:37, Post No: 15

I'll be content to wait - last year's demo looked stunning - and let's face it, we're probably going to see Heavy Rain released before Alan Wake!

User avatar By: Anonymous

Added:Tue 02nd Sep 2008 18:20, Post No: 14

This is a [#@!?] [#@!?] game that I hate and cant stand this [#@!?]

User avatar By: Anonymous

Added:Sat 23rd Aug 2008 06:44, Post No: 13

This game looks amazing. Something so different. Hopefully the whole game can live up to the high standard shown here

By: SegaBoy

Added:Fri 22nd Aug 2008 22:27, Post No: 12

Cage and Quantic Dreams are once again the only studio to push videogame forwards - Heavy Rain is going to be exceptional.

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