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Halo: Combat Evolved Cheats on PC

Shoot enemy through wall

In multi-player mode, drive any Warthog close to a building so that the side of it is touching. Get in the gunners turret and turn it towards the wall. If done correctly and you are close enough, you should be able to to shoot at an enemy through the wall and not receive damage from them if they shoot back.

Good Sniping Position in MP

NOTE:-This works best in CTF when on the red team.-

On the map "Bloody Gulch" there are small dirt paths going up against the hill sometimes indicating to a cave. Now, jump into the Rocket Warthog and get a passenger (with a sniper rifle) and a gunner. Then, look for the entrance to a cave (hidden behind big rock) and drive in. Go to the place where the Flame-Thrower is and tell your gunner to take the over-shield (he'll need it!).

Now comes the tricky part: keep driving along the ledge towards the

Using Grenades (Hint)

Plasma Grenades for:

Grunts; when it sticks to them, they will usually run into their comrades asking to take it out (which is useful for killing great masses!)

Elite; will usually dodge them but if you get close enough you should try to stick it on them (should kill em' first time, if not they get pissed off!)

Hunters; they are slow at dodging em', but its useless (only if you want an angry Hunter charging you)

Flood; don't try it, if it sticks to them they might jump at you and bring you to your death. It is effective against small ones, but only if it doesn't stick to them.

Jackals; they usually ignore grenades.

Now, Frag grenades for:

Floods; These won't stick to them which is good against the small ones.

Grunts; Useful when cornered, but not very useful when in open fields (maybe against large packs otherwise they can easily dodge them)

Elite; Again, one should do the trick when cornered but in open fields its no good (they dodge them easily)

Hunters; Useful anywhere (they are slow at dodging them) but it will only get them angry instead of killing them.

Jackals; will usually ignore grenades, but be careful with frag grenades: they might bounce off their shield and come back at you.

Another tip when you need to kill great masses of aliens or in multiplayer games:

When throwing a plasma grenade on the floor, their is a 3secs pause before it blows up. Now, when wanting to spread grenades, throw a plasma grenade anywhere on the floor (preferably near your opponents) then quickly throw another right next to it. When the first grenade will explode, it'll catapult far away any other grenade near the explosion.

Hope this will help you. Have Fun!

Tips on using weapons

When fighting Covenant or Floods, try to spot which weapon is the most available. In some missions, for example, it might be the Plasma Rifle and the human Pistol. Once you've spotted these, make use of them. If you arrive on a mission and find a weapon but soon run out of ammo (or battery life) and can't find any, it could put you in danger. Especially in the heat of a battle. So keep in mind which weapon comes up the most in which mission so you can make great use of them.

Another tip, when battling (especially the Floods on 343 Guilty Spark) don't make use of all your grenades. If you see you can't get a clear toss, then don't waste one. Grenades are most rare when needed.

Assault on the Control Room Walkthrough

NOTE: Reading this walkthru will not get you through Legendary, it is done for Easy mode only. Also, I'm assuming at this part, that you have a Rocket Laucher (with 10 rockets) as one of your weapons.

Now to the walkthrough.

After defeating (or fleeing) the two Hunters in the room, you will get through a corridor and soon reach a door. At this point the "If I had a super weapon" part begins. Now, DON'T go through the door, now I'll tell you how to get a Banshee earlier than usual.

Pull out your Roc

Another way to snipe in Sidewinder

Here's the trick: Drive a Warthog up to one of these caves with the teleporter inside and park the Warthog with the back (gunner platform) facing the wall which is facing the outside boundaries. Get out and jump onto the platform (don't climb aboard, simply jump on it). Next, facing the wall nearest the back and toss a frag grenade so that it bounces off the wall and under the 'hog. You should be catapulted on top of the map and will be able to walk outside the boundaries.

Take Screenshots

Right click the Halo shortcut on your desktop, and go to properties. On the shortcut tab, add "-screenshot" without quotes to the end of the "Target" box. Remember to put a space before the dash. Click OK, and then run Halo using that shortcut. Once Halo is up and running, you can press the Print Screen key on your keyboard at any time to take a screenshot. The file will be placed in your "C:\Program Files\Microsoft Games\Halo\screenshots\" folder in TGA format. You can use QuickTime to open it.IMPORTANT NO

Faster Reload

This should work for all guns that can reload except for shotgun. Reload the gun, as soon as you see the clip into the gun animation, either switch guns or melee. The reload would save you good time. Works in all setting, including multiplayer.

Three guns in the pillar of autumn

Towards the beginning of the game, there is a way to bypass the two weapon limit and carry three weapons at once. On the first level, make your way to the bridge. After speaking with the captain, quickly run out of the bridge before the chapter name disappears. If you were fast enough, the checkpoint at the door will not trigger. Now run to the mess hall and get your Assault Rifle and another weapon. Now, run back to the bridge and trigger the checkpoint. When you go back towards the mess hall, the pistol will appear in your hands, and you will be carrying three weapons instead of two. Each gun reloads and exchanges normally. Note: This only lasts for the first level.

Stay on Pelican

In the fifth level, at the beginning when you are released of the pelican, immediatly press ''e'' to get back onto the pelican and continue flying with the ship. But eventually you will die.

Different Ending

Beat The Maw on Legendary to get a slightly different ending.