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Grand Slam Tennis
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Specifically designed for the Wii, EA SPORTS Grand Slam Tennis puts the racket in the palm of your hand and delivers the deepest tennis experience. Users will feel like they are actually playing tennis, performing real forehands and backhands in their living rooms. The game is one of the first to be compatible with Wii MotionPlus, which enhances the one-to-one motion with added shot depth and precise ball placement.
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Added:Wed 03rd Jun 2009 19:05, Post No: 3
if the writer actually bothered to do their research they would have realised that EA actually made IMG International Tennis on the Sega Genesis. That makes the first couple of paragraphs of the article redundant. I am sure if I read on I would have found numerous other flaws.
Added:Wed 06th May 2009 21:01, Post No: 2
Thanks for the heads-up. I've updated the article above and marked the mistake about manual control on the Nunchuk accordingly.
As far as the MotionPlus sensitivity is concerned, I'm not saying that Grand Slam Tennis won't be like the EA demo trailers we've seen so far. My point is just that were going to need more hands on time before we give a final verdict.
The jury is definitely still out on MotionPlus and how EA is utilising it in Grand Slam Tennis at this early stage, as I made clear in the article.
Thanks again for the correction.
Added:Wed 06th May 2009 18:14, Post No: 1
Uhhhh. What's going on here? IGN's hands-on from back in March indicated a much more sensitive WiiMotion Plus control scheme. And they also mention the option to plug in the nunchuck.
Maybe they dumbed down the controls since March in light of the "EA Says WiiMotion Plus Too Sensitive" headlines.
Or maybe I didn't read this article thoroughly enough.