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Square-Enix's Motomu Toriyama cites the demands of HD as a reason behind the removal of customary elements...
Square-Enix's recently released opus, Final Fantasy XIII, appears to have drawn a mixed response amongst the critics. Much of the criticism seems to stem from the removal of many of the series' staple elements, most noticeably the lack of towns and a sense of exploration beyond the main themes of battles; an aspect that we didn't find particularly endearing.
Speaking to Gamasutra, Final Fantasy XIII director Motomu Toriyama claimed that the time and resources imposed by the HD consoles was a factor in the decision to omit such features.
"I call it a bento box system, where you have all of the different little things in there. So we had minigames or towns were you were able to talk to all of the townspeople. But with the HD console you're not really able to do that because it takes so long to develop," Toriyama-san claimed.
"If you think about how long it's already taken to develop this game, to have to have included all of those other aspects, it would have been too long," he added. "So what we did instead was define what was truly important to the game, and include those aspects and really emphasize those items we wanted to include."
"We had to consider the amount of time it took to create the game engine, which we built from scratch, as well, and so with that additional time included we had to decide what we could and couldn't do."
When asked whether future titles would see a return of such elements, Toriyama gave some hope to Final Fantasy fans wondering where everything has gone, albeit in a slightly cryptic manner.
"Now that we have that base technology... The next time you see a Final Fantasy, we might be able to pack in more of those elements that existed in the past," he claimed. "And I also think that a game doesn't need to have all of those items in the future. We can create additional downloadable content for people to add, too. It doesn't have to come with that game itself."
Hmmm... so if you want towns and mini-games in Final Fantasy XV you might have to purchase them as DLC; doesn't sound like the solution we were hoping for.
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Added:Mon 19th Jul 2010 20:17, Post No: 94
I didn't enjoy this game personelly. It had to much tunnel vision for me. The gaphics and story were good the battle system was ok. But the game lacked "choice". It was like watching a movie while fiddling with a remote. I won't pre-order another game from Square again. I felt pretty let down and disappointed.
Added:Mon 19th Jul 2010 04:03, Post No: 93
I definitely think that the franchise should go back to a more original format. I loved FFVIII, FFVII, and FFX because they had awesome gamestyles, storylines, music etc. and kept to the awesome ff tradition. Honestly, if it's not broken then why fix it?
Added:Sat 17th Jul 2010 05:15, Post No: 92
This game was an absolute piece of crap. I wouldn't care if it looked like it was on the PS1 if it was actually a good story, had good music, wasn't so freaking BORING and LINEAR and wasn't a futuristic kaleidescope of overdesigned vomit.
Added:Thu 10th Jun 2010 04:44, Post No: 91
This game is fantastic. I've played Final Fantasy X, XII, and X-II
This is my favorite. The battle system isn't cut and dry like this review makes it seem. Most of the time, the auto-battle button just picks the enemy's obvious weakness, when a lot of the enemies on the game have to be beaten with a weakness that Libra doesn't spoon-feed you. The Eidolon battles are also very intense as well, and the visuals this game uses really ties it in with everything.
This review does not give this game its proper credit. End o' story.
Added:Wed 05th May 2010 19:34, Post No: 90
Finally an FF game that doesn't revolve around summoners. Every game after 7 was about following or obtaining summoners and summons.
Added:Tue 04th May 2010 22:51, Post No: 89
nearly in 2011 when we have only just got in 2010 its only the 5th month you know maybe around november time and you could say nearly 2011, as for the remake youll miles off as SE are working on ff13vs and ff14 not only that but they also helped with just cause 2 aswell i doubt they have had any time to do a remake of ff7 at all if they are then id guess its only about 30% complete (remember its a remake starting from the ground up not an update)
Added:Tue 04th May 2010 21:09, Post No: 88
i think the game is almost complet , think square has been lying to our face about no remake think about almost evertying is already done in hi res if u watch advent children on blu ray they would just have to program the legs of it to play the game
Added:Tue 27th Apr 2010 17:58, Post No: 87
well if that's the case they should have tried to remake it case the tech demo was back in 2006 or so when the ps3 was first introduced and now we're nearly oin 2011 if they would have tried to remake it, it would have been nearly completed because that's 5 years think about it
Added:Thu 22nd Apr 2010 01:44, Post No: 86
lol ok so what your saying is that using what was the latest media disk had no impact on the game its self, right so why diddnt they carry on using cd-r's for ff10,11 or 12 with the exception that 13 came out on blu-ray for ps3 and dvd for 36o.
when ff came into the 32bit era SE (square soft) used the latest technology (ps1) available as with the (128bit) ps2 so now they have the option of blu-ray with its limitless disk size essentially resulting in a game that can be many times the size of a game restricted by DVD9's disk size, no thanks to microsoft they could have used HD-DVD but microsoft scrapped it and so the game was restricted by sh.i.t.ty dvd9's resulting it what many have called the worst ff game ever made.
maybe you should instead considder moaning at microsoft instead of taking it out on blu-ray and ps3, sony made sure the ps3 had at least a 10 year life cycle instead of the usual 5 years (apart from the ps2 which has lasted over 9 years and people are still buying games for it, hows that for support) and take not ff13 did not come out for the ps2 as it would not have been possable but now it is thanks to the 360's limits
Added:Wed 21st Apr 2010 21:36, Post No: 85
ok the disc or size of it should make no difference ff7,8,9 where on cd-r discs and were gr8 , square has gotten slack since becoming square-enix , bring back squaresoft and real rpg's plz