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Far Cry 2 Level Editor Confirmed News

Ubisoft confirms to TVG that all three versions of Far Cry 2 will ship with a level editor for the multiplayer game...

By Gwynne Dixon
Posted: 02/06/2008
Far Cry 2

The level editor for the original Far Cry and Instincts console port was certainly a fan favourite, and now TVG can confirm that a level editor will also ship with Far Cry 2 on all three formats.

Far Cry 2's Creative Director, Clint Hocking, told us about the editor at UbiDays last week, where we got a chance to have our first hands on with the game. We asked whether there were any more details on the game's multiplayer offerings since the last time we spoke at Leipzig GC last year, to which he replied:

"We're still working on multiplayer. Obviously since Leipzig last year there's been a delay, so that delays everything all the way out - all the communications and everything - so we're still not talking about it. It's there; it's pretty cool. Most importantly, the new information we have is that we're supporting it with a level editor. We really learned from the original Far Cry about the importance of supporting a community online, and we also learned from the consoles versions of Far Cry about the value of having a really good in-game editor on PC and on console."

The level editor has been streamlined for public use simply because you'd need a manual the size of Karl Marx's Das Kapital and five years of developer school to use Ubisoft Montreal's original production editor:

"We can't ship our real production editor - it's just impossibly complicated - so the version we've built for the public is a very quick and super user-friendly level editor that allows people to build maps for multiplayer very, very quickly in a few hours," said Hocking. "It uses all in-game assets so it's as beautiful as the game, unless you make a giant pillar of rock 500 metres high and don't texture it or something - then it's ugly - but that's up to you."

Stay tuned for more on Far Cry 2 as we post a Q&A with Clint Hocking later today, or just check out our preview to find out why Far Cry 2 could be the best thing to hit FPS games since Gordon Freeman first donned an HEV suit.

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By: freeradical

Added:Fri 01st May 2009 09:43, Post No: 118

Point taken.

By: SegaBoy

Added:Thu 30th Apr 2009 21:39, Post No: 117

I suspect he is if he's only got one more diamond to find.  I guess you'd be pretty lucky to get that many just by stumbling acrosthem :)

By: freeradical

Added:Thu 30th Apr 2009 13:48, Post No: 116

Are you using the diamond detector, which is the light on your GPS that starts blinking green when you're near a diamond. The more it blinks, the closer you are, and the green light is continuous if you're directly facing the diamond's position?

By: gfh-77

Added:Thu 30th Apr 2009 02:31, Post No: 115

from post 111 (forgot to login) lol i chose to defend mikes bar suprisingly the buddy diddnt turn round and start shooting me, anyway now on the second act i just need 1 more diamond and ill have all the cases though now its like looking for a needle in a hay stack.

By: freeradical

Added:Wed 29th Apr 2009 00:24, Post No: 114

That buddy bug is weird. I guess I know what plot choice you'll be making at the end of the first map.

User avatar By: Anonymous

Added:Tue 28th Apr 2009 20:48, Post No: 113

from post 111 im playing the 360 version which to be honest is quite a let down especially as it has frmae rate issues and pop up (objects in the game suddenly appear when your close to them and vanish just as quickly) to be honest i diddnt notice the frame rate dropping till recently.

lol and finding all the diamonds on the 360 only gets you 10g but ive already completed it so now im looking for the diamonds and safe houses, lol a bit like looking for pidgons in gta (takes a while but adds a bit of fun to the game)

User avatar By: Anonymous

Added:Mon 27th Apr 2009 15:46, Post No: 112

@ post 111

 

I never had any problems with buddies shooting me unprovoked, so I'm not sure what's going on there.  I assumed you're too far in to bother with a restart, so just kill them first and carry on - it doesn't really affect the plot, anyway.  Also, I didn't bother trying to get all the diamond cases as it was just too time-consuming.  I got about 60-odd in my 20 hours with the game, and that was with moderate searching (albeit without a guide).  I can't believe you only get a poxy bronze trophy for getting all diamonds in the game; it's really not worth the effort.

User avatar By: Anonymous

Added:Mon 27th Apr 2009 15:19, Post No: 111

does anyone know why buddies start shooting you without you shooting them first, every time i get rescued by my buddie they then turn on me with shot guns and kill me or when i do the buddie part of a mission.

other than that has anyone managed to get all the diamond cases from both the northern and southern maps

User avatar By: Anonymous

Added:Sun 26th Apr 2009 13:00, Post No: 110

I'm having more fun with far cry 2 as time goes on. It does take time to appreciate, to start with the long drives to missions, random ambushes en route and difficulty pinning down where an attack is coming from do annoy. Last night i was up until 4am playing it although, instead of constantly looking at the map i've starting using the colored signpost to navigate it doesnt take long if you floor it! The enviroment of africa is amazing so high a level of detail and the weapons are very well done. If you like fps games and are willing to keep going back and playing now and again far cry 2 in my experience will reward you. Cohete77

By: freeradical

Added:Tue 21st Apr 2009 16:13, Post No: 109

You don't save them. The XP system only levels up for one session, which is why the levelling up is quite quick compared to other multiplayer shooters.

The aim is to make it easier for newcomers, so they can get the full loadout for one class in a relatively short period of time. It then encourages more frequent players to try different classes as they play more sessions.

Read our Multiplayer Q&A for more details.

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