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Submitted by Chris Leyton on July 23 2004 - 11:16

EA continue to succeed with the success of UEFA Euro 2004, whilst announcing a new agreement with the creators of FarCry…

Following on from Activisionâ??s strong first-quarter, EA today announced healthy first-quarter financial results.

Net Revenue for the first quarter rose by 22% compared to the same period last year, an increase from $353 million to $432 million, driven by sales of Harry Potter and the Prisoner of Azakaban, EA Sports Fight Night 2004 and UEFA Euro 2004, each of which passed one million sales in the quarter. Need for Speed: Underground continues to perform strongly for EA, with recent sales putting it past the 7 million mark since itâ??s release last Christmas.

The success of UEFA Euro 2004 led to a 49% increase in Net Revenue for Europe rising to $190 million; whilst increases were seen across the globe â?“ North America $211 million (+6%); Asia Pacific $18 million (+22%); Japan $13 million (+6%).

Net Income for the period rose to $24 million, marking a 32% increase compared to the same period a year ago, leading to diluted earning per share rising to $0.08 as compared with $0.06 for the prior year.

"We are off to a great start in our new fiscal year," said Larry Probst, Chairman and Chief Executive Officer. "We received five Game Critics Awards for Best of E3 -- a record for any company and three of our first quarter releases went platinum. NCAA Football's week one sales are tracking over 50 percent ahead of last year, and Madden NFL's pre-orders are at record levels. We continue to extend our lead by creating great entertainment while building for the next generation of technology."

"EA delivered on both the top and bottom lines while making significant investments in next generation technology," said Warren Jenson, Chief Financial and Administrative Officer. "Even with a 43 percent increase in research and development expense, we were able to increase our net income by over 30 percent in the quarter."

The strong report led to EA forecasting similar increases for the second quarter ending September 30 2004.

Net Revenue is expected to rise by 28-35% compared to last year totalling between $680 million and $715 million; whilst diluted earnings per share are expected to be between $0.28 and $0.34 â?“ up 12 to 36% year-on-year.

For the entire Fiscal Year ending March 31 2005, EA expects Net Revenue to total between $3.3 billion and $3.4 billion â?“ up 12 to 15% year-on-year, resulting in diluted earnings per share to stand between $2.00 and $2.10, compared to $1.87 for fiscal 2004.

Finally EA announced an agreement with CryTek, the developers behind the impressive PC shooter FarCry and the forthcoming console port FarCry: Instincts, to develop and publish a new game â??franchiseâ??.

Sadly details are scarce however the combination of EA and CryTek creates quite an enthralling proposition; the high production values and marketing expertise of EA coupled with the technical proficiency of the German developer, should result in a game worth keeping an eye out for.

"Bringing original intellectual property to the interactive entertainment market is a key focus for EA," said Frank Sagnier, vice president, EA Partners Europe. "EAP's partnership agreement with Crytek is a testament to our commitment to nurturing creative development and we are delighted to be working with one of the brightest talents in Europe to create what we believe will be an innovative gaming experience."

Cevat Yerli, president of Crytek said, "We are looking forward to this partnership with EA. Our advanced technology and creativity, together with EA's production support, marketing and sales, means that we have a great opportunity to bring an original gaming experience to our consumers, as well as grow our business. We are thrilled to see this development get underway".

Weâ??ll have more information soon.

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User avatar
By: Anonymous

Added:Tue 20th Sep 2011 05:36, Post No: 25

lol console baffons especially the moron who thinks the ps3's 256mb memory somhow is faster than DDR2 and even dumber to assume that cause its supposedly faster it equates to over 1gb is off his head, lol pal are you that jelous that not only does even a mid range PC pi** all over the ps3 but is more functional and can play the oriogonal crysis better than the consoles.

 

the simple fact that the consoles still CANNOT run the better cryengine2 is just hilarous, after playing crysis1 at gamefest at 1920x1200 (higher res than what both the 360 and ps3 are supposedly capable of) it ran at over 60 fps with graphics setting set to max just shows up the cryengin3, even my basic laptop runs crysis2 at over 40fps thats still 10 fps better than your supposedly better consoles which your getting a poor mans conversion.

 

your argument is as bad as a C64 fanboy arguing that the C64 version of outrun was exactly the same as the arcade as in graphics and sound which blatently wasnt the case nearly 30 years on and here we are with retarded console fanboys trying to convince everyone that crysis1 on the consoles is exactly the same in both gameplay and graphics as the PC, god you lot are dumb.


User avatar
By: Anonymous

Added:Fri 09th Sep 2011 21:31, Post No: 24

whats the PC gamers? Consoles can't run crysis?? Suck my [#@!?] you overweight cheeto eating spotty 4 eyed nerds, i will choke you to death by shoving my [#@!?] down your throats and making it unable for you to breathe.


User avatar
By: Anonymous

Added:Wed 02nd Jul 2008 03:31, Post No: 23

Anyone who says the PS3 doesn't have the memory is a dumbass. The RAMBUS RAM in the PS3 is 4 times the speed of DDR2 giving it over a gig of shared memory


User avatar
By: Anonymous

Added:Wed 30th Apr 2008 14:04, Post No: 22

piracy is not as bad as they want you to believe.the real reason they didn't sell well is because they marketed the game at a level that went far beyond the level that anyone could really play it at.people want to have what they are promised.you can't show people the best look and then tun around and say that they have to settle for far worse.the SIMS managed to sell millions and millions and that game is sold on the PC so piracy wasn't a problem there.


User avatar
By: Anonymous

Added:Sun 27th Jan 2008 06:04, Post No: 21

what is a crysis ip adress i need one to play online or give me a server name an password


User avatar
By: Anonymous

Added:Mon 24th Dec 2007 07:56, Post No: 20

Not all format exclusives bombed. Mass Effect did 444,000 in one week. I'm fairly confident that Crysis will do alot better on the 360.


User avatar
By: Anonymous

Added:Wed 19th Dec 2007 18:56, Post No: 19

crysis wont come out on ps3 as there isnt enough system memory for the game to run theres more chance it will come out on 360 as the 360 uses unified memory and also has 10mb embedded video memory


User avatar
By: Anonymous

Added:Mon 17th Dec 2007 17:52, Post No: 18

a nvidia 8600gt will run this game at about mid-high settings with a acceptable frame rate.it helps alot if you have a duel or quad core cpu mainly and fast ram @ 800mhz.


User avatar
By: Anonymous

Added:Mon 17th Dec 2007 15:15, Post No: 17

so, cod4 and love creed seel well because they released early in the month? wow, thanks captain obvious, oh wait your not captain obvious, because if you were, then maybe, just maybe you would have looked at release dates for the ps3 exclusives you mentioned, which all but HS, released last week of they moths, but hey don't let facts get in the way of your video game hate war


User avatar
By: Anonymous

Added:Tue 04th Dec 2007 00:20, Post No: 16

will a nvidia 8600 gts run this game well does anyone know please


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