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Frankfurt based developer Crytek has announced the release of what it's calling the first "truly Next-Gen-Ready" game engine...
German developer Crytek has today announced the release of what it's calling the first "truly Next-Gen-Ready" game engine, the CryEngine 3, which is now available to all developers for licensed use.
Unlike the CryEngine 2, which was largely sidelined to the PC platform, the CryEngine 3 offers an "all-in-one development solution" according to Crytek. This allows the engine to not only cater for existing Xbox 360, PS3, and DX9/10 based hardware, but also "all major upcoming platforms" as well.
The engine's scalable computation and graphics for incoming next-gen hardware (which Crytek's CEO, Cevat Yerli has previously earmarked to land around 2012) also introduces what Crytek is referring to as CryEngine 3 Live Create.
Live Create converts and optimises assets from a single PC dev machine that can then output in real-time to Xbox 360, PS3, and PC machines. This allows developers to make "instant, cross-platform changes" to a project, which "significantly reduces the risk of multiplatform development" according to Crytek.
"With CryEngine 3 we are releasing the best development solution available today and tomorrow. With its scalable graphics and computation it is next-gen ready and with new features like CryEngine 3 Live Create the best choice for game developers and companies developing serious games applications alike. It is the only game engine solution that enables real-time development and can ensure teams are able to maximise their own creativity, save budget and create greater gaming experiences," said Cevat Yerli, CEO & President of Crytek.
See the engine in action through here.
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Added:Thu 15th Oct 2009 00:41, Post No: 3
How have PC gamers been shafted? PCs can still fully utilize the engine, only now the engine is easily accesible to consoles. If anything, it sounds like this will make console games easier to port to the PC, which is great news for PC gamers. I agree that being more console-friendly is a wise business move on Crytek's part, and I hope it becomes a popular engine for the reason stated above. I don't know why developers wouldn't love it; the engine sounds powerful and efficient.
Added:Mon 28th Jul 2008 06:51, Post No: 2
Next game after this is "Crysis:- arseraping" where they release it along with hacks and stop supporting it immediatly
Added:Thu 05th Jun 2008 04:07, Post No: 1
seems like pc gamers got shafted. console gaming FTW. it will make more money that way and i dont have to upgrade my P0rn viewer