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Crackdown franchise keeps Dundee prosperous with Proper Games creating PDLC...
Microsoft’s Crackdown franchise is rapidly becoming the main financial provider for the entire town of Dundee.
While the original was handled by RealTime Worlds, Dundee based Ruffian Games created the sequel due to the workload of the forthcoming MMO, APB. Today Microsoft confirmed that fellow Dundee based studio, Proper Games, is created Premium DLC for the soon-to-be-released sequel.
“We are very excited and honoured to be working with Ruffian and Microsoft on Crackdown 2 PDLC,” said Chris Wright, COO at Proper Games, “The original game pushed the PDLC and set the benchmark for what is now expected. Our aim is to continue this tradition and deliver extra content that meets and exceeds the fans’ expectations.”
According to Gary Liddon, CEO at Ruffian Games, “Proper Games have shown their ability to extend an existing franchise, we are excited to be working with these guys.”
“Our collaboration with Ruffian demonstrates the depth of talent and resources in Dundee,” said Proper Games CEO, Paddy Sinclair, “There are good reasons why publishers turn to the Scottish games industry for projects like Crackdown 2 and we are very proud to be part of this great franchise.”
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Added:Sun 27th Feb 2011 18:48, Post No: 8
MY FORMULA FOR THE GREATEST GAME EVER
combine:
the physics and sandbox idea of GTA IV
the (REALISTIC) combat of Batman: Arkham Asylam
the character creation/ customization of Champions/ DC online
and the incredible style and story telling of Bioshock
- basically what the peak of what games like infamous and prototype tried to accomplish
Added:Tue 01st Feb 2011 21:38, Post No: 7
i hope crackdown 3 returns to gangs as i loved the first game but the second game just felt like an add-on rather than a new game (freaks = crackdown 2 = carageddon with zombies, crackdown 1= the splatter pack for carmageddon, normal peds not zombies) just a shame realtime worlds went into liquidation, ABP could have been a mass hit on the consoles.
Added:Tue 01st Feb 2011 20:38, Post No: 6
@game hunter so diving into the tunnels of the freaks and having a freak bigger than King Kong beat the machine which you have to defend, while in the meantime a sea of freaks try to rip you apart isn't a 'boss battle' in your opinion, and there was a much greater feeling of satisfaction when you watch the beacon blow the hell out of the tunnels then when you beat a basically tougher 'normal enemy' who just has 5 more lives. I hope Crackdown 3 really pushes the franchise forward and not just be another Crackdown 1 with more freaks, apparently Ruffian want to leave Pacific City :( but they said they still want freaks ;)
Added:Fri 23rd Jul 2010 08:47, Post No: 5
It's a big shame that they've removed the boss battles from the first one and the sense of freedom to approach each gang how you want has been removed.
Its a little bit more "by the numbers" than the origianl one, relying on the multiplayer to entertain.
Added:Fri 26th Feb 2010 18:50, Post No: 4
It was for Crackdown 2. I was there. The reason they thought otherwise was because the people there had worked on that game in the past.
Added:Tue 02nd Jun 2009 11:55, Post No: 3
its got to be 8 player, at least so it can be fun only 4 player in a huge city youll be constantly miles behind anyone trying to kill them they also need to make the lvling system a lot harder to max the stats out on the first game i maxed all stats out in a few days it needs to be harder making the game last longer.
Added:Mon 01st Jun 2009 20:59, Post No: 2
It's got to be at least 4 player this time...
Added:Mon 01st Jun 2009 20:12, Post No: 1
Can't wait for the release of Crackdown 2, I loved the first game and I can't wait to see this. Never really played Left 4 Dead though...