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Superhero Vs. Superhero As City Of Heroes Gets PvP News
NCSoft announce the launch of PvP options to its Superhero MMORPG...
By Jon WilcoxPosted: 09/05/2005
NCSoft has today confirmed that participants of its MMORPG City of Heroes will able to utilise the PvP feature in the next update called Issue 4: Colosseum. The update comes on the first anniversary of the gameâ??s release in the USA and the three month anniversary in the UK, and is free of charge for subscribers.
The PvP option, which will allow gamers to battle it out head to head in several arenas in Galaxy City, Talos Island and Peregrine Island is open to all players and will also include a ranking system for players to gain recognition across the whole of Paragon City. Defeats in the arenas wonâ??t affect the characters other providing them with much needed battle experience, and players will also be able to set up matches against various battle criteria.
Commenting on the addition of PvP to the game, Jack Emmert, City of Heroes Lead Designer and Creative Director for Cryptic Studios said "PVP has been a highly requested option, but until now City of Heroes has been only player-versus-environment style, so this opens up a whole new opportunity for our communityâ?¦I believe PVP will supplement the game while not detracting from City of Heroes' missions or story arcs. I see the PVP arenas as a way for players to hone their skills and as a change of pace from arresting villains."
The update will include a few other changes, including the Character Customisation Tool that will now allow gamers to select one of several Manga style costumes and even allow for body and face scaling. The new look customisation will be available for all new characters in the game, although NCSoft add that current characters can be updated with a quick visit to the tailor shop.
Regarding the customisation tweaks Mr Emmert explained that "We took a costume customisation tool that offered an almost unlimited number of costume options and added to it by geometric proportionsâ?¦One of the achievements we are most proud of is that players know that they can play City of Heroes and may never see another player with the same costume. The updating of custom options also expands our ability to reach more players who are fans of Anime or Manga."
Weâ??ll have more on City of Heroes shortly...
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Added:Sun 30th Aug 2009 19:03, Post No: 75
no hulk is retard
Added:Wed 08th Apr 2009 01:10, Post No: 74
superman is powerful then everybody in the whole unvirse
Added:Sun 19th Oct 2008 21:37, Post No: 73
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Added:Thu 08th May 2008 12:53, Post No: 72
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Added:Tue 06th May 2008 08:13, Post No: 71
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Added:Thu 01st May 2008 14:25, Post No: 70
I really don't understand why dark defenders, dark scrappers and not dark dominators, too bad
Added:Thu 24th Apr 2008 00:31, Post No: 69
Yeah, thats what tankers needed. Dark melee.. phew. And scrappers with fiery melee.... .....yeah.....
Added:Sun 13th Apr 2008 22:10, Post No: 68
Personaly I'm a flavor player. I dont care what the primaries and secondaries are but it would be nice if each primary for an AT had a secondary that made sense with it. Stone for Doms, fine but what the heck do you match to it? Also I would have loved to have seen Doms get Illusion control. The idea of trickery and false images just seems more a senaky vilian thing to me.
Added:Wed 09th Apr 2008 03:34, Post No: 67
If a Brute can have Energy Melee, i don't understand why scrappers cannot. i will say though that fire shield with spines will be nasty for PvE, but i prefer PvP. Meh Corrupters getting Storm and Controllers getting Themal is good though
Added:Tue 01st Apr 2008 17:44, Post No: 66
... i wanted EM scrappers, /cold controllers, elec tanks, regen brutes, BS/invun stalkers, lol makes sence not to have most of thoses, EM scrappers :P lawl... but i wanted the cold controller more then anything