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Submitted by Chris Leyton on July 14 2009 - 10:22

Take Two Interactive pushes the release of Bioshock 2 back for extra development time...

How you develop a sequel to a shooter, widely considered as a modern classic, in a relatively quick turnaround and without its original lead designer?  Always going to be a toughie.

Development on Bioshock 2 presumably began quite quickly after the original achieved quick success towards the end of 2007, but even so developing a sequel that meets expectations in a two year cycle was always going to be hard, even with four different development studios collaborating to the cause.

However it seems Take Two has decided to allow 2K Marin, Digital Extreme et al more time in bringing Bioshock 2 to our screens, with confirmation that the game has been pushed back into 2010.

Confirming the delay during a financial update conference call, Take-Two Interactive CEO and President Ben Feder claimed:

"As many of you know, the development of a video game particularly one as deep as Bioshock 2 is a time intensive process.  We determined that additional development time would be needed to meet our high standards for quality and depth and to create the optimum conditions for Bioshock 2 to succeed in the market."

In addition, Take-Two also confirmed that Mafia 2, Red Dead Redemption and Max Payne 3 have also been delayed into 2010.  Although the publisher is gearing up for a quiet remainder of 2009, it seems confident that it will have a considerable line-up for next year.

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By: freeradical

Added:Wed 01st Sep 2010 10:04, Post No: 27

Presumably you're talking about the Minerva's Den DLC?

What platform do you have BioShock 2 on? Because the DLC on PC wasn't supposed to launch yesterday. 2K has it down for release "at a later date", although XBox Live and PSN were supposed to get it yesterday.


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By: Anonymous

Added:Tue 31st Aug 2010 16:18, Post No: 26

where is it? i thought it was out today


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By: huizhi

Added:Mon 16th Aug 2010 01:35, Post No: 25

This comment has been removed by a moderator.


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By: Anonymous

Added:Wed 29th Jul 2009 16:31, Post No: 24

its set 1o years after the first game and it looks pretty good, if it is like the first game it will kick some[#@!?]shame its coming out in march next year


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By: Anonymous

Added:Fri 24th Jul 2009 01:17, Post No: 23

lol post 22 your only jelous as you dont have and ball sacks


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By: Anonymous

Added:Fri 24th Jul 2009 01:04, Post No: 22

  1. i heard it was going to be a ballsack


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By: Anonymous

Added:Tue 21st Jul 2009 14:22, Post No: 21

you wake up in rapture as a prototype big daddy six or seven years after bioshock 1. There will be multiplayer but no co-op play, also there will be people who are not splicers to talk to and do missions for kinda like 'tenambaum' you can wield two weapons now one big daddy weapon like the rivet gun or  'drillfist' <<< (thats what i call it) and a plasmid. there will be a new system for plasmids and there levels. for example level one will be a weak ball of fire or lightning etc level two is a charged plasmid so it can get stronger the longer you charge it, unfortunately this leaves you vulnerable to attack. level three is like a flame thrower of the different plasmids but i think that only aapplies to the fire ice and lightning plasmids

Yo can now also go underwater as you are the big daddy but there is one thing in your way. the big sister. and there will be a new option for the big sister which is to use her so she can harvest ADAM for you. thats most of what i no but i hope it will be helpfull to you guys.


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By: Anonymous

Added:Tue 30th Jun 2009 17:54, Post No: 20

i just dont git it   do you go into rapture wering the big daddy suit or do you find it at the start


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By: Anonymous

Added:Tue 30th Jun 2009 16:36, Post No: 19

rapture is like the sunken city of atlantis... except its darker and scarier...


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By: Anonymous

Added:Sat 20th Jun 2009 18:50, Post No: 18

i heard it was going to be multiplayer co-op


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