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Welcome

MGE/SCi Wrangle Continues News

A month after TVG first brought you the claims it looks like The Sunday Times has latched onto the story; we've gone digging a little further...

By Chris Leyton
Posted: 12/07/2006
Battlestations: Midway

Readers of TVG may remember an article appearing earlier in the year alleging legal action against SCi from MGE Software and Investment Limited, surrounding the Xbox 360/PC title Battlestations: Midway.

Following the claim TVG was informed that the information was false from parties mentioned in the original allegation, and was advised not to follow the situation. Not wanting to face legal action ourselves we of course obliged and published a retraction of the original story; however, the drama has once again risen, appearing in publications such as The Sunday Times and Gamasutra over the last weekend.

Admittedly the articles that have surfaced during the weekend reveals no fresh information to that which first appeared on TVG during the first week of June, so we continue to express doubt over the credibility, particularly given the alarming inconsistencies that are apparent throughout the original allegations and the subsequent coverage.

Naturally we wanted to defend our integrity amongst some claims that we'd simply fabricated the original story in the first place, and so contacted SCi for an official comment after seeing the aforementioned pieces.

Jane Cavanagh, Chief Executive of SCi Entertainment said; 'We would never normally comment upon such relatively minor matters and have only done so to clarify the position. We wish to correct what we believe are a number of misleading statements and material inaccuracies.'

Further to Cavanagh's statement, TVG learns that SCi pulled development of Battlestations: Midway away from the game's original developers, for a number of reasons including the developers' failure to meet milestones - a common practice in the developer/publisher relation. In correspondence with SCi, TVG has additionally learnt that the UK publisher held an original contract with MGE Software & Investment Limited to deliver Battlestations: Midway, who themselves subcontracted development to the now defunct Mithis Entertainment.

We have since also found out that despite the closure of Mithis Entertainment, the company continues to operate to some degree, with the company's MD Robert Sugar, contacting TVG during the course of events.

TVG has also been in contact with MGE Software & Investment Limited' Gadi Zahavi and their legal representatives, in an attempt to bring some clarification to the matter from their perspective; currently we await further correspondence from them.

Whether or not the alleged infringement is true or not we're not entirely sure, however, this is just an article to clarify our position; we're not exactly sure why MGE Software & Investment Limited contacted TVG earlier in June, but hopefully we can bring a resolution and clarification to the matter soon.

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User avatar By: Anonymous

Added:Sat 26th Jan 2008 03:11, Post No: 11

Battlestations: Midway is a really great game. I don't really like how "Slowpaced" the game is, but after a while, it gets good. The command feature should've been updated more, as well as adding more vehicles. I'd really love to get a mission where you drop the A-bomb on Japan or something like that. I think they should add the B-29, B-25, the Kiko, and some bi-planes for Re-con and such....In particular, GREAT GAME! KEEP UP THE WORK!

User avatar By: Anonymous

Added:Tue 11th Dec 2007 00:58, Post No: 10

I found the game fun and somewhat addictive but I wish that the command features could have been improved. Also there needs to be a save point or two during the different sections of the campaigns so you don't have to play the early parts over and over again. I would like to see some new games along the same line.

User avatar By: Anonymous

Added:Tue 21st Aug 2007 15:08, Post No: 9

This is the ideal game for long winter evenings with permutations that challenge even the most gifted. When you think you've done it all, think again!

User avatar By: Anonymous

Added:Mon 02nd Jul 2007 17:21, Post No: 8

This game is so well done..i can spend hours and hours to play this game

User avatar By: Anonymous

Added:Tue 05th Jun 2007 15:01, Post No: 7

the game is very unique and has great potentail. the game can be slow paced at first, but after around 5m min u will see the shells torpedos and battleships coming up and u will wish u could slow it back down.

User avatar By: Anonymous

Added:Wed 09th May 2007 03:17, Post No: 6

looks cool

By: Glyndwr

Added:Mon 12th Feb 2007 20:37, Post No: 5

It is certainly a bit sedate at times, but it can all too easily get quite manic when you jump from one ship to the next...

By: bigsal82

Added:Mon 12th Feb 2007 14:16, Post No: 4

I'm far from 12 years old. But talk all the trash you want because that's what makes you idiots feel special. There may be a lot to do in the game but it is slow paced. If you don't beleive me, play the game.

User avatar By: Anonymous

Added:Sun 04th Feb 2007 18:27, Post No: 3

this game is not for 12 year old kids like bigsal82 one of the best games for 360 :)

User avatar By: Anonymous

Added:Wed 24th Jan 2007 00:03, Post No: 2

It's one of the most intense games I've played this year :) But seriously, it doesn't get more frantic then trying to organise a fleet, diverting a chugging aircraft carrier between a wave or torpedoes, screaming in a vertical dive bomb and realising that a submarine has surfaced right next to your command ship... It's goooood... and attack in the Batle of Coral Sea...

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