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DICE commits itself to dedicated servers for its long running multiplayer FPS series, Battlefield...
Following the furore over Infinity Ward's retraction of dedicated servers for Modern Warfare 2, Battlefield developer DICE has now committed itself to providing dedicated servers for PC users in games such as its upcoming sequel, Battlefield: Bad Company 2.
"A lot of buzz has been floating around the internet lately about dedicated servers and we wanted to make sure our all our players have the best understanding of how Battlefield will be played on the PC," said DICE Producer, Gordon Van Dyke. "Since Battlefield 1942 DICE has used dedicated servers for all platforms. This formula has worked well, and still works well, for us and for the gaming community. We have stayed true to this practice and will continue this tradition into the upcoming title Battlefield Bad Company 2."
Van Dyke also went into some of the server solutions provided by other developers for PC games and explained why DICE believes that they don't provide the same gaming quality as dedicated servers.
"Other games use player-hosted or 'peer to peer' solutions, often resulting in a "host with the most" situation; where the player hosting the match has an advantage over other players connected to their game," he said. "Everyone else is dependent on the host's internet connection and if they don't have a great connection then neither will you, regardless of how great of an internet you have."
"Also, unless server migration is implemented the game ends when that hosting player quits the game forcing you to find another player-host or start your own," continued Van Dyke. "With dedicated servers everyone gets non-stop action with no connection penalties based on some other player and their internet. This makes dedicated servers the best solution for online PC gaming hands down! So rest assured PC players, Battlefield will stay true to its roots by offering dedicated servers to all its players and continue the tradition of the ultimate FPS gaming experience!"
Let us know your thoughts on this and the ongoing IWNet controversy in the comments section below...
Source: Battlefield blog
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