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Ubisoft Montreal reveals to TVG that it's interested in adding multiplayer gameplay to the Assassin's Creed series...
The Lead Producer on Ubisoft Montreal's Assassin's Creed II, Sébastien Puel has revealed to TVG that the studio is interested in bringing a multiplayer component to the Assassin's Creed universe at some point.
When we asked Puel whether he could see a future Assassin's Creed game featuring co-op or multiplayer modes, he told us that, "This is something that does interest us."
"Assassin's Creed had a really strong core gameplay and for Assassin's Creed II we really wanted to nail the depth of gameplay," Puel continued. "Once this is done, everything is open for the rest. With the Animus we have the potential to support any kind of new gameplay like that. It depends whether Ubisoft will be willing to go this way. I'm not saying yes or no, but we'll keep thinking about it."
The Animus, by the way, is the plot device in both the original Assassin's Creed and its sequel that allows characters to travel back in time from the present and visit their ancestral memories.
For more from our conversation with Sébastien Puel, click through here.
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Added:Thu 31st Dec 2009 22:49, Post No: 36
the third one will be in asia guy below me. that's why all the eagle visions in the pharmacy (AC1) have asian things about them and why some of the glyphs (AC2) have asian things about them too. As for originality- HOW THE HELL DID IT NOT GET 100%!?!?! THEY MADE AN ENTIRE STORY THAT CONNECTS AND HAS A BETTER STORY AND SET UP THAN ANY GAME IN GAMING HISTORY!!! whoever gave it 88% is a dumbass.
Added:Mon 14th Dec 2009 07:33, Post No: 35
The third one should be set in Ancient Rome. This would be a great way to show the beginnings of the Templars and the Assassins. One of the assassinations could be Julius Ceasar!
Added:Mon 14th Dec 2009 02:02, Post No: 34
i dodn't have any glitches or problems at all so that is good
Added:Mon 14th Dec 2009 02:00, Post No: 33
the game is so fun and addictive i can play it all day and not get sick of it at all it is so fun and i wasn't expecting the ending be be like that it was really weird and just to tell you there is definately going to be a 3 i hope
Added:Sun 13th Dec 2009 21:49, Post No: 32
I have a theory: the half of Florence that is "not available" is actually fully built with climb nodes, poster positions and heralds etc, I glitched past the wall. I think the DLC will unlock that area and take place there
Added:Sun 29th Nov 2009 22:31, Post No: 31
I got a glitch/bug! when you pass out and wake up as Altaïr I can't get up on the roof no mater what='( Does any1 here have the same problem?
I had the same problem i figured it out after playing the game thorugh till that point for a second time and it hapening again and then i rented another version and it still did it BUT if you jump differently it seems the collision works properly and you grab onto the log. To do it just stand below it and without moving hold left trigger and then press "a" to jump straight up and you will grab it.
Added:Sun 29th Nov 2009 21:55, Post No: 30
awesome. 2 MISSING chapters .. i pay for 14, i get 12.. now its being hinted that i can pay for those two chapters again and this time i can actually play them? super sweet indeed. DLC is the best thing to ever happen to gaming. ever.
Added:Sun 29th Nov 2009 02:17, Post No: 29
Dude, i would pay for it. I think it's a great idea, they should make the new tombs ezio needs to search because of that god at the end.
Added:Fri 27th Nov 2009 13:00, Post No: 28
I got a glitch/bug! when you pass out and wake up as Altaïr I can't get up on the roof no mater what='( Does any1 here have the same problem?
Added:Thu 19th Nov 2009 18:17, Post No: 27
Got it today, it really is a big bloody improvement! YAYs! ;)
~funkyellowmonkey(ps3 i)~