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Assassin's Creed Gets The Director's Cut News
PC version gets four new investigations to make up for the wait...
By Chris LeytonPosted: 06/02/2008
Having to sit and wait patiently for Assassin's Creed to hit the PC, Ubisoft today confirmed that PC gamers will at least have something to make the wait worthwhile with the announcement of Assassin's Creed: Director's Cut.
Promising the substantial inclusion of four new types of investigations, joining the likes of Eavesdropping, Pickpocketing and Intimidation, TVG hopes that the PC version will realise the potential more so than its disappointing console outing (yes we know it's sold a gazillion copies, but so did Phantom Menace).
"We are thrilled to bring Assassin's Creed to an eager PC audience and we anticipate the game will resonate with them just has it has across the other platforms," said John Parkes, EMEA Marketing Director at Ubisoft. "Assassin's Creed is a game that must be experienced firsthand to fully understand how dynamic and meaningful this title has become for video game fans worldwide."
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Added:Thu 22nd May 2008 12:24, Post No: 6
The graphics quality is mind blowing. Something I found during the game is that it's very easy to play and lots of fun. I will be playing this game for the next 10 years.
Added:Mon 12th May 2008 04:10, Post No: 5
200 ad wtf? its happoning teniclly now but in his memories its during like 1137 ad
Added:Mon 12th May 2008 04:09, Post No: 4
to make more relistic i take the hud out i mean i dont need that stuff i am haxor at this game
Added:Wed 30th Apr 2008 11:28, Post No: 3
The game is given a realistic vibe, with pick-pocketing, interrogations and saving innocent civilians. One hard to understand concept is the story line,which chops and changes between 21st century times and the time of the game - probably 200 AD. The graphics quality is great and the "parkour" ability of the "arab" is quite fun in itself, 4 stars
Added:Sat 29th Mar 2008 21:34, Post No: 2
lamo investigations are the most boring parts of the game. the probably gave us these new "implementations" that are lackluster to say the least just so the console babies wouldn't cry. if they had pc gamer's interest in mind, they'd include new cities or outposts, new fighting moves, new enemy types(haven't seen an pikemen, man of wars, peasant soldiers, conscripts, etc.
Added:Thu 13th Mar 2008 22:18, Post No: 1
What a shame that they didn't figure that all out during Beta testing. In the end, the consoles get the shaft. Nice.