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Assassin's Creed: Director's Cut
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The first game in the Assassin's Creed franchise is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, will have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history.
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Latest Articles
Ubisoft Montreal's Patrice Désilets reminds the gaming community that the first Assassin's Creed sold 8 million copies...
Better than expected sales of Vegas 2 and continued sales of Assassins Creed push Ubisoft's fourth quarter performance...
A further week delay to the Director's Cut and the DS versions...
Ubisoft bolsters the offerings for Assassin's Creed on PC, which is due for release in early April...
PC version gets four new investigations to make up for the wait...
Ubisoft has delayed the releases of Assassin's Creed on the Nintendo DS and PC by a month...
Ubisoft confirms that the release of the Free Radical Design shooter has been pushed back to the 2008/09 fiscal year...
Assassin's Creed sells over 2.5 million copies in four weeks worldwide, with 5 million copies expected by the end of fiscal year...
Ubisoft confirms the vocal (and visual) talents of Kristen Bell for the soon to be released title...
Ubisoft announce that award winning games composer, Jesper Kyd, wrote the score for Assassin's Creed...
TVG climbs the walls of Jerusalem and finally gets its hands on Assassin's Creed...
Ubisoft confirms the appearance of Altair on Xbox 360, PlayStation3, and PC in November...











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Added:Thu 22nd May 2008 12:24, Post No: 6
The graphics quality is mind blowing. Something I found during the game is that it's very easy to play and lots of fun. I will be playing this game for the next 10 years.
Added:Mon 12th May 2008 04:10, Post No: 5
200 ad wtf? its happoning teniclly now but in his memories its during like 1137 ad
Added:Mon 12th May 2008 04:09, Post No: 4
to make more relistic i take the hud out i mean i dont need that stuff i am haxor at this game
Added:Wed 30th Apr 2008 11:28, Post No: 3
The game is given a realistic vibe, with pick-pocketing, interrogations and saving innocent civilians. One hard to understand concept is the story line,which chops and changes between 21st century times and the time of the game - probably 200 AD. The graphics quality is great and the "parkour" ability of the "arab" is quite fun in itself, 4 stars
Added:Sat 29th Mar 2008 21:34, Post No: 2
lamo investigations are the most boring parts of the game. the probably gave us these new "implementations" that are lackluster to say the least just so the console babies wouldn't cry. if they had pc gamer's interest in mind, they'd include new cities or outposts, new fighting moves, new enemy types(haven't seen an pikemen, man of wars, peasant soldiers, conscripts, etc.
Added:Thu 13th Mar 2008 22:18, Post No: 1
What a shame that they didn't figure that all out during Beta testing. In the end, the consoles get the shaft. Nice.