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Submitted by Gwynne Dixon on July 8 2009 - 15:30

Comments from Remedy on the official Alan Wake forums suggest that the game may not release on PC...

While we were certainly glad when Alan Wake finally emerged from its very long media blackout at E3 this year, we're less than glad to hear news that the game may not make it to the PC despite originally being announced for the Xbox 360 and PC platforms.

That was way back at E3 2005 though. Fast forward to July 2009 and, when gamers asked Remedy for a straight answer about the fate of the PC version, this is what studio head, Markus Maki had to say on the official Alan Wake forums:

"Unfortunately all I can say at this point is that we're focusing all our efforts on the 360 version and will be making comments in regards to the PC at a later time."

It doesn't look good PC fans. We'll just be impressed if the game does actually get released in spring 2010, or at all for that matter.

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User avatar
By: Anonymous

Added:Fri 24th Dec 2010 00:25, Post No: 54

I think of Alan Wake as this: 30 minutes of story, 6 hours of painful filler. You spend more than 95% of the game walking towards your next destination, down winding paths and in circles. I felt like the story and the graphics were good, but the gameplay was boring and repetitive. Just like the first assassins creed.


User avatar
By: Anonymous

Added:Tue 24th Aug 2010 19:28, Post No: 53

alan wake is class your all missin the point


By: SegaBoy

Added:Tue 13th Jul 2010 11:35, Post No: 52

Good comment - worthwhile use of bandwidth there.


User avatar
By: Anonymous

Added:Tue 13th Jul 2010 11:33, Post No: 51

ggggg


By: freeradical

Added:Wed 30th Jun 2010 10:28, Post No: 50

Cheers dude, it's been corrected.


User avatar
By: Anonymous

Added:Tue 29th Jun 2010 16:35, Post No: 49

Really guys, The Singal is the name of the next downloadable? Nice spelling. :D 


By: SegaBoy

Added:Wed 26th May 2010 10:10, Post No: 48

I think Alan Wake will struggle to shift even 2 million units, and considering Remedy has been bankrolling a lot of its development via the money they earned by selling Max Payne, I think they'll probably end the way of many developers...

 

But then again I'm quite a pessimist.


By: freeradical

Added:Tue 25th May 2010 17:00, Post No: 47

Yeah, I hear what you're saying about a sequel, but there's very little chance that Remedy will go back to the sandbox thing now after everything that's happened.


User avatar
By: Anonymous

Added:Tue 25th May 2010 14:26, Post No: 46

Settle down you buck toothe nerds. do you actually think there wont be an alan wake 2. obviously they spent 5 years creating 1 game they lost alot fo money in the mean time. in the end im sure it was a decision purely for profit reason to make 2 games out of the one creation. the net one witch im sure they will release will be open world and truely bad ass. the first one, maybe a taste of wat sandbox games can look like.


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By: Anonymous

Added:Wed 19th May 2010 22:10, Post No: 45

Totally agree - Alan Wake was never worth waiting 5 years for.

In 2005 we were promised something that Remedy clearly didn't deliver.  As a David Lynch fan, I'm insulted that he was named as an early influence.  Alan Wake throws desperate attempts to be Lynchian, but falls on its face because of the emphasis on action/combat in the gameplay.

Even the light dynamic is generic and woeful, utterly shallow system.  Back when it was an open world game I imagined situations like the setting of a sun dramatically changing the gameplay and atmosphere - pleasant (yet a little odd) town exploring during the day (meet the residents, develop the plot, gameplay respite) that twists into the terrors when the sun goes down.

Instead we got lots of generators and the occasional chance to switch a floodlight on temporarily.

Not an awful game if you want a shooter with scares, but nothing close to the potential the original pitch suggested.


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