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Alan Wake
Latest Featured Articles
14 May 2010 by Gwynne Dixon
Remedy’s long-awaited opus finally touches down in Bright Falls and we have the definitive verdict...
18 Feb 2010 by Gwynne Dixon
Remedy's long-in-development and highly anticipated survival horror title finally gets the hands on treatment...
14 May 2008 by Jon Wilcox
At Xbox 360 Spring Showcase, the head of Microsoft Game Studios reveals his thoughts on the console's standing, the biggest title this Autumn, and more...
02 Oct 2006 by Jon Wilcox
After a virtual blackout since its unveiling at E3 2005, Remedy returns to reveal more on Alan Wake...
Latest News
10 May 2011 by Gwynne Dixon
Remedy Entertainment reveals that it's developing an Alan Wake project which is neither a sequel nor DLC...
16 Nov 2010 by Gwynne Dixon
Remedy is hiring for a developer with motion-control technology experience...
19 Oct 2010 by
Rumours abound of an Alan Wake sequel as Remedy recruits for a triple-A Xbox 360 project...
29 Jun 2010 by Chris Leyton
Microsoft releases a teaser trailer and screens from Alan Wake's first DLC, The Signal...
14 May 2010 by Chris Leyton
First Alan Wake DLC chapter comes as a free token inside every copy of the game...
07 Apr 2010 by Gwynne Dixon
Microsoft announces an amended release date of May 14th for Remedy's upcoming survival horror title, Alan Wake...
09 Mar 2010 by
Alan Wake faces up to his biggest adversary yet... Somehow we don't think a torch will help...
19 Feb 2010 by Gwynne Dixon
We look back at how Alan Wake's image has changed over the game's five years of development...
18 Feb 2010 by
Remedy Entertainment spills the beans on Alan Wake DLC and how to avoid a Twin Peaks pitfall...
11 Feb 2010 by
May is shaping up to be a busy month for Xbox 360 fans...
07 Jan 2010 by Chris Leyton
Project Natal, Alan Wake and Game Room provided the key components of this year's Microsoft CES keynote...
18 Aug 2009 by Chris Leyton
The light at a very, very long tunnel is finally becoming clear as development allegedly comes to a conclusion...
17 Jul 2009 by Chris Leyton
Remedy's Sam Lake confirms that the studio has reversed its original decision to create a sandbox title...
08 Jul 2009 by Gwynne Dixon
Comments from Remedy on the official Alan Wake forums suggest that the game may not release on PC...
01 Jun 2009 by Chris Leyton
Microsoft confirms a release date for Remedy Games' elusive psychological thriller...
12 May 2009 by Chris Leyton
Remedy Entertainment confirms a partnership to provide motion capture animation...
28 Jan 2009 by Chris Leyton
Remedy Entertainment confirms that today's leaked footage is fake...
21 Oct 2008 by Jon Wilcox
It's been a very, very long time, but Remedy finally begins to lift the curtain...
01 Oct 2008 by Gwynne Dixon
A new trailer for Alan Wake could be released alongside a preview of the Max Payne movie on October 15th...
22 Jul 2008 by Chris Leyton
Remedy Entertainment clarifies earlier rumours and suggests TGS isn't a certainty...
18 Jul 2008 by Gwynne Dixon
An Alan Wake competition suggests that the enigmatic survival horror game could pop-up at TGS...
15 Jul 2008 by Chris Leyton
TVG takes a look at the things that didn't take place at Microsoft's conference...
13 May 2008 by Gwynne Dixon
TVG learns from Microsoft's Gamers Day that the possibility of a 2008 release for Alan Wake is looking extremely bleak...
07 Apr 2008 by Gwynne Dixon
A Spokesperson for Remedy has stated that the curtain over Alan Wake "won't continue for much longer"...
11 Feb 2008 by Chris Leyton
US interview talks about the MMO cancellation and suggests Microsoft will give Mass Effect to EA...
28 Jan 2008 by Chris Leyton
Robbie Bach promises more on Alan Wake and Halo Wars at GDC amidst rumours of GoW2...
04 Dec 2006 by Jon Wilcox
US publication reports that Remedy's psychological action thriller may be at least twelve months away...
09 May 2006 by Jon Wilcox
GTA IV same day as PS3, Alan Wake Xbox 360/PC exclusive, Forza 2, Fable 2 and Lumines Live...
05 May 2006 by Chris Leyton
Coming from the creators of May Payne is an all-new psychological thriller...
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Added:Fri 24th Dec 2010 00:25, Post No: 54
I think of Alan Wake as this: 30 minutes of story, 6 hours of painful filler. You spend more than 95% of the game walking towards your next destination, down winding paths and in circles. I felt like the story and the graphics were good, but the gameplay was boring and repetitive. Just like the first assassins creed.
Added:Tue 24th Aug 2010 19:28, Post No: 53
alan wake is class your all missin the point
Added:Tue 13th Jul 2010 11:35, Post No: 52
Good comment - worthwhile use of bandwidth there.
Added:Tue 13th Jul 2010 11:33, Post No: 51
ggggg
Added:Wed 30th Jun 2010 10:28, Post No: 50
Cheers dude, it's been corrected.
Added:Tue 29th Jun 2010 16:35, Post No: 49
Really guys, The Singal is the name of the next downloadable? Nice spelling. :D
Added:Wed 26th May 2010 10:10, Post No: 48
I think Alan Wake will struggle to shift even 2 million units, and considering Remedy has been bankrolling a lot of its development via the money they earned by selling Max Payne, I think they'll probably end the way of many developers...
But then again I'm quite a pessimist.
Added:Tue 25th May 2010 17:00, Post No: 47
Yeah, I hear what you're saying about a sequel, but there's very little chance that Remedy will go back to the sandbox thing now after everything that's happened.
Added:Tue 25th May 2010 14:26, Post No: 46
Settle down you buck toothe nerds. do you actually think there wont be an alan wake 2. obviously they spent 5 years creating 1 game they lost alot fo money in the mean time. in the end im sure it was a decision purely for profit reason to make 2 games out of the one creation. the net one witch im sure they will release will be open world and truely bad ass. the first one, maybe a taste of wat sandbox games can look like.
Added:Wed 19th May 2010 22:10, Post No: 45
Totally agree - Alan Wake was never worth waiting 5 years for.
In 2005 we were promised something that Remedy clearly didn't deliver. As a David Lynch fan, I'm insulted that he was named as an early influence. Alan Wake throws desperate attempts to be Lynchian, but falls on its face because of the emphasis on action/combat in the gameplay.
Even the light dynamic is generic and woeful, utterly shallow system. Back when it was an open world game I imagined situations like the setting of a sun dramatically changing the gameplay and atmosphere - pleasant (yet a little odd) town exploring during the day (meet the residents, develop the plot, gameplay respite) that twists into the terrors when the sun goes down.
Instead we got lots of generators and the occasional chance to switch a floodlight on temporarily.
Not an awful game if you want a shooter with scares, but nothing close to the potential the original pitch suggested.